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Critic #1: Benny

Emulation feedback: Visual language is on point, details are not quite realistic but soft and cartoonish. Flag bar is fitting on how I related it to the visual language model. Gray bars also emulates visual language model. Use of icons inside the box with text on the right side. Figure out how to incorporate the darker models from the Color language to the Visual Language model. The color model is still emulating the visual model and not the color model so I need to make that change as well. Same goes to the icons and the outline of the rocket.

I made sure to incorporate my Color Language Model instead of basing it off from my original Visual Language Model. I also changed the colors of the blocks from a darker red / gray into a carrot / light blue color. Finally I changed the outline of the rocket and the icons as well to illustrate a better accuracy to my Color Model.

revisions:

Critic #2: Isabelle

Emulation feedback: Great work on emulating the visual language model but unfortunately I did not incorporate the color model into my iteration, this will be my top priority during my revision. For my rocket model I should remove some of the interior designs since it doesn't really reflect my visual language model other than the outline. All of the illustrations in my visual language model are filled in with a solid color while I only outlined the lines. Instead of outlining I should only fill the main parts of the rocket that differentiates it from other types of rockets.

Once again I made sure to incorporate my Color Model and change the outlines and the filling. I went back to my visual model to inspect my car model that I was basing the main Falcon 9 illustration of off. I modified some parts of the rocket to blend in to the rest of the parts so it won't obstruct the rest of the rules of my visual model.

revisions:

Critic #3: Bryce

Emulation feedback: The title and the sub-titles are nicely resembled from my Visual Language Model, but once again the colors are not replicated from my Color Model. Based off of my Visual Model I'm using too much text to present details about the engines and the landing legs. For the landed stages it's great to use the filled in icons however adding exhaust is unnecessary since the rocket already landed, instead extend the legs and show the outline of the engines, this would add more meaning to this significant capability.

For the Landed Stages sub-section I modified the first stage to better represent the shape of how it returns. Before it showed the entire rocket, with the payload still being attached, however that was not an accurate representation of the rocket that actually lands back to Earth. To further increase the detail I also attached the landing legs to the icons.

revisions:

Critic #1: Jorge

Emulation feedback: In order to have an even more accurate representation of my Visual Model Jorge recommended to change or create a new rocket that I'm using on the left side. Right now I'm highlighting the the exterior but I'm lacking the internal components of it which my Visual Model has. I could either do a cut-out representation or use filled color shapes to illustrate the fuel tanks, wires and the payload.

In order to change the Falcon 9 Model I inserted a different type of illustration that more accurately matches to my visual language model. This also allows my infographic to show both the external and interior components of the Falcon 9, including the RP-1 and Oxidizer fuel tanks. 

revisions:

Critic #2: Jacob

Emulation feedback: Jacob recommended to play around with the weight and colors of the strokes that I'm currently using for my icons. The orange outline around the engines are not thick enough which lets them blend into the background, while the outlines of the landing legs are too vibrant and too much. I need to use a more vibrant color choice around the engines while I should reduce the white around the landing legs.  

revisions:

The outline of the engines are the same but I did modified the shape of it to better fit the real octaweb design. I made sure to tone down the outline of the landing legs as well. I did not fill the new landing legs with the light-blue colors, I wanted to preserve the outlines and it would add too much distractions if I would fill it.

I took Sean's suggestion by renaming the sub  "Landed Stages" to Successful Landings" and the main title from "Falcon 9 Block Versions" to " Falcon 9 Specifications", this way it focuses more on the content and the details of the Falcon 9. I also re-designed the rocket engines, instead of showing individual shape of the engines I created the octaweb layout from a bottom up illustration. I completely overhauled the way I represent the landing legs by attaching it to the first stage and create a different representation by pronouncing the lines of the legs.

Appearance Elements & Critiques

Critic #3: Sean

Emulation feedback: Sean suggested to rename some of my titles to give it a more accurate representation of what I want my icons to represent. Instead of "Landed Stages" I should call it "Successful Landings", since "Stages" means the process of launching the rocket in rocket terms, this also eases pathfinding. Another suggestion was changing the icons of the engine bells because rounded triangles doesn't accurately represents the shape of the engine. Therefore I should use 9 circles within a big circle to show the octaweb layout. Lastly right now my landing leg model doesn't represents a landing leg, instead I should attach it to the first stage.

revisions:

The purpose of this infographic is to introduce and share knowledge to the people who would like to know more about the foundation, innovation and the goals of SpaceX. This will be one of the introductory segments right after the timeline section which focuses on capturing the observers attention by visuals and carefully modeled rockets. The general informations that this element will resonate is the success rate of the Falcon Rockets which as of May, 2017 it is 95%, then a quick look at the numbers of the never been done before orbital class rocket landings back to Earth and also the number of reflow first stages. The next sub-segment focuses on expressing the goals that SpaceX is planning to accomplish in the near future that being landing on Mars for the first time and make humans a multi-planetary species. The next one is the problems and failures that SpaceX experienced throughout its trek, such as rapid uncontrolled disintegration (RUD), near bankruptcies and the delays to the missions that the RUD's caused. Last but not least the Achievement segment which highlights what seemed to be impossible just a few years ago yet SpaceX achieved all of these in just the past 2 years, such the first ever re-flight of an orbit-class liquid rocket booster/Dragon capsule, first successful landing of an orbit-class booster on a Drone Ship/Landing Pad.

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How this element exploits the visual potential of appearance: First, lets focus on the Doughnut Chart where the orange fill represents all of the successful rockets that SpaceX  has launched since its foundation, this is approximately 95% of the chart, while the rest 5% filled with blue represents the rockets that failed to launch or deliver the payload. Inside of the Doughnut Chart a clipboard is present to show that this is a statistical data while the description above explains the visuals. In order to summarize the uniqueness of the Falcon 9 I illustrated it by showcasing the first stage in a landing configuration which then connected by an orange statistics bar. The last chart is encapsulated in a blue box which is segmented using dashed lines to differentiate it from each of the categories. Finally the top section (header) for the first word of the sub-title is illuminated with white light to resonate it with my Visual Language Model and in order to highlight the key words that best describes each of the elements within the SpaceX infographics.

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How this element emulates the models:

To emulate my color model, I labeled the sub-title and the description fonts white and blue which is an alternating occurrence throughout the Visual Language and Color Model I was emulating. The first word of the sub-title is illuminated with a soft, yet vibrant light to protrude within the layout. Then the Doughnut Chart is filled in orange to emulate one of the frequently used color which also creates a balance between the different shades of orange and blue. Goals are colored light-blue to simulate the bright and hopeful future of SpaceX, then Problems are colored with orange which correlates to explosions and errors, then finally Achievements are colored white to represent success. The points below Achievements are filled with white that also illuminates a soft light and bordered with light gray to encapsulate the light.

To emulate my visual language model, , created a Doughnut Chart that is very similar to the one represented in my Visual Language Model with nearly the same size and weight. The orange encapsulation around the rocket is emulating the tracing around the battery in the VLM then connected to a text box by a line that further describes the number of landings and reused stages SpaceX has achieved. The categories inside of the blue box have similar icons to represents each of those segments, thus Goals have a a thin check-mark, Problems have a thin "X", then achievements have a trophy with a rocket inside of it to be more creative. These segments are also divided by blue dashed lines to make it easier to separate each of the categories and to present a elegant and minimalistic environment.

To emulate my typography model, these elements are using the Pragmatic Font throughout the element and also using a consistent text size and weight to match the descriptions of each of the segments. All of the texts are colored white, except "95%" in order to show the weight and the importance of that percentage, while the title holds the largest font-size to magnify of what each of the elements are demonstrating.

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Credits/Sources:

http://www.spacex.com/about

http://www.spacex.com/falcon9

http://www.spacex.com/about/capabilities

http://www.parabolicarc.com/2013/11/18/xs1-summary/

https://jacksci.wordpress.com/2013/04/23/lowering-the-cost-of-space-travel/

http://spacenews.com/spacexs-new-price-chart-illustrates-performance-cost-of-reusability/

https://techcrunch.com/2017/04/05/spacex-spent-less-than-half-the-cost-of-a-new-first-stage-on-falcon-9-relaunch/

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